Computer technology has transformed textiles from their design through to their manufacture. This book reflects the significant advances that have been made in computer technologies, covering a wide range of topics from modeling to electronic textiles and apparel. Part 1 provides a review of different computer based technologies suitable for textile materials. Chapters include computer technology for yarn structure, fabric defects and garment structure. Part 2 discusses modeling and simulation principles of fibers and textiles. Examples of topics include the modeling of yarn and garments. Part 3 concludes with a review of computer based technologies specific to apparel, themes range from 3D body scanning to electronic textiles.
Genre: Technology, Computers + Internet
Subgenre: Desktop Applications / General, Textiles + Polymers, Computer Simulation