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3D Game Textures : Create Professional Game Art Using Photoshop (Revised) (Paperback) (Luke Ahearn)

3D Game Textures : Create Professional Game Art Using Photoshop (Revised) (Paperback) (Luke Ahearn) - image 1 of 1

About this item

Apply the latest advances in software techniques to incorporate texture, shaders, and materials into your digital projects with the latest edition ofGame Textures; a perfect hands-on resource for artists who are actively creating online worlds, simulations, web based applications, and architectural visualization projects. With the expanded,new edition of 3D Game Textures, explore the interaction of shaders and textures for an entire scene or for one object and expand your digital art skill-set. With a practical, no-nonsense approach learn how to advance your CG art with textures and shaders content.

Edition: Revised
Number of Pages: 391
Genre: Computers + Internet
Sub-Genre: Computer Graphics / Game Programming + Design
Format: Paperback
Publisher: Taylor & Francis
Author: Luke Ahearn
Language: English
Street Date: June 22, 2016
TCIN: 51411893
UPC: 9781138920064
Item Number (DPCI): 248-20-9209
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