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Building Virtual Reality with Unity and SteamVR (Paperback) (Jeff W. Murray)

Building Virtual Reality with Unity and SteamVR (Paperback) (Jeff W. Murray) - image 1 of 1

About this item

This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book also takes a look at some of the main issues surrounding virtual reality, such as motion sickness and performance issues, and providing practical ways to reduce their impact to make better VR experiences.

Number of Pages: 326
Genre: Computers + Internet
Format: Paperback
Publisher: Taylor & Francis
Author: Jeff W. Murray
Language: English
Street Date: July 20, 2017
TCIN: 52738091
UPC: 9781138033511
Item Number (DPCI): 248-47-0416
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