About this item
Elements and Principles of 4D Art and Design is a core text for 4D foundational studies. The book begins by reviewing the components of any artwork, so both traditional and more technologically savvy art students will be given an overview of basic aesthetic concepts. The second chapter of the book relates the basic elements of principle of 2D and 3D design to the new world of 4D design, showing how these traditional values continue to be found in contemporary work. The heart of the text is an overview of the new elements of 4D/time-based art forms, including architecture/topography; light; movement; sound; and time. Finally, new principles of 4D design-including casualty, duration, intensity, interactivity, musicality, spatial relationships, speed, and transitions-are studied along with their implications in the creation of 4D artworks.This text has an emphasis on readily available materials, improvisation or play, and conceptual rigor. Many of the activities are limited to a specific amount of time and involve a great deal of brainstorming. This approach is meant to embrace the spontaneous, and help eliminate hesitation, self-consciousness, and self-censorship. Any technology suggestions are limited to those generally accessible via inexpensive cameras or phones, and open-source software that is supported with a variety of online tutorials and support forums. More advanced or specialized equipment and software may be substituted as desired according to programmatic and curricular needs. Students will gain experience in a range of technologies related to 4D design such as simple video and audio recording and editing. Additionally, students will gain skills in improvisation, brainstorming, and critical thinking as they complete exercises from the book.
Number of Pages: 315
Publisher: Oxford Univ Pr
Author: Ellen Mueller
Street Date: February 16, 2016
Item Number (DPCI): 248-11-5753
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