product description page

Exploring Physics With Computer Animation and PhysGL (Paperback) (T. J. Bensky)

Exploring Physics With Computer Animation and PhysGL (Paperback) (T. J. Bensky) - image 1 of 1

About this item

This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.
Number of Pages: 140
Genre: Computers + Internet, Science
Series Title: IOP Concise Physics
Format: Paperback
Publisher: Morgan & Claypool
Author: T. J. Bensky
Language: English
Street Date: November 1, 2016
TCIN: 52943645
UPC: 9781681744247
Item Number (DPCI): 248-49-8145
If the item details above aren’t accurate or complete, we want to know about it. Report incorrect product info.

Guest reviews

Prices, promotions, styles and availability may vary by store & online. See our price match guarantee. See how a store is chosen for you.