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Fluid Simulation for Computer Graphics (Revised) (Hardcover) (Robert Bridson)

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Author Robert Bridson presents students, academics, researchers, and professionals working in a wide variety of contexts with the second edition of his examination of the techniques required to animate fully three-dimensional incompressible flow. The author has organized the fifteen chapters that make up the main body of his text in three parts devoted to the basics, more types of fluids, and more algorithms. Individual chapters are focused on the equations of fluids, an overview of numerical simulation, advection algorithms, level set geometry, making fluids incompressible, and a wide variety of other related subjects. Annotation ©2015 Ringgold, Inc., Portland, OR (
Edition: Revised

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