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Game Audio Programming : Principles and Practices (Reprint) (Hardcover)

Game Audio Programming : Principles and Practices (Reprint) (Hardcover) - image 1 of 1

About this item

This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio integration techniques is presented. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. The authors of the articles will have used all of the techniques in shipping games, so readers will learn about techniques that are actually practical, with plenty of code examples and diagrams.

Edition: Reprint
Number of Pages: 312
Genre: Computers + Internet
Format: Hardcover
Publisher: Taylor & Francis
Language: English
Street Date: October 19, 2016
TCIN: 51640512
UPC: 9781498746731
Item Number (DPCI): 248-27-8836
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