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Game Design - by Lewis Pulsipher (Paperback)

Game Design - by  Lewis Pulsipher (Paperback) - image 1 of 1
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Number of Pages: 268

Genre: Games

Sub-Genre: General

Format: Paperback

Publisher: McFarland & Company

Age Range: Teen

Author: Lewis Pulsipher

Language: English

Street Date: July 20, 2012
TCIN: 78570929
UPC: 9780786469529
Item Number (DPCI): 247-35-1573


Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.
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