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Game Engine Gems (Vol 3) (Hardcover)

Game Engine Gems (Vol 3) (Hardcover) - image 1 of 1

about this item

This book, the third volume in the popular Game Engine Gems series, contains concise chapters that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 30+ chapters cover three broad categories--graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials, including demos, source code, examples, specifications

Number of Pages: 308.0
Genre: Computers + Internet
Sub-Genre: Computer Graphics / Game Programming + Design
Series Title: Game Engine Gems
Format: Hardcover
Publisher: Taylor & Francis
volume number: 3.0
Language: English
Street Date: April 11, 2016
TCIN: 51137090
UPC: 9781498755658
Item Number (DPCI): 248-16-1498

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