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Games User Research : A Case Study Approach (Hardcover)

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Using case studies, contributors in computer science and information science present recent interdisciplinary research and applications on game user research. They provide students, researchers, lecturers, and practitioners with the necessary background in theory and practice to pursue this endeavor. Among the topics are practical and ethical concerns in usability testing with children, user testing in the learning games laboratory: getting valuable feedback through frequent formative evaluation, in-game intoxication: demonstrating the evaluation of the audio experience of games with a focus on altered states of consciousness, business models within mobile gaming experience, and designing colocated physical-digital games with sociological theories. Annotation ©2016 Ringgold, Inc., Portland, OR (protoview.com)
Number of Pages: 292
Genre: Computers + Internet
Sub-Genre: Social Aspects/Human-Computer Interaction, Computer Graphics / Game Programming + Design
Format: Hardcover
Publisher: Taylor & Francis
Language: English
Street Date: May 3, 2016
TCIN: 51240398
UPC: 9781498706407
Item Number (DPCI): 248-18-1799
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