product description page

Gamification in Learning and Education (Hardcover) (Sangkyun Kim & Kibong Song & Barbara Lockee & John

Gamification in Learning and Education (Hardcover) (Sangkyun Kim & Kibong Song & Barbara Lockee & John - image 1 of 1

about this item

This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.
Genre: Education
Series Title: Advances in Game-based Learning
Format: Hardcover
Publisher: Springer Verlag
Author: Sangkyun Kim & Kibong Song & Barbara Lockee & John Burton
Language: English
Street Date: July 14, 2017
TCIN: 51746431
UPC: 9783319472829
Item Number (DPCI): 248-31-0076

guest reviews

Prices, promotions, styles and availability may vary by store & online. See our price match guarantee. See how a store is chosen for you.