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How to Use Objects : Code and Concepts (Hardcover) (Holger Gast)
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Today, most developers use object-oriented languages. However, objects offers far more power than typical developers ever access: power that's only accessible to those with a deep understanding of the object paradigm.
How to Use Objects provides that understanding. Advanced software engineering researcher Holger Gast weaves together insights and best practices drawn from object-oriented design, the design patterns movement, agile programming, the Java IDE and GUI APIs, and beyond.
How to Use Objects is organized around three fundamental principles. Contracts of methods lead to a discussion of interfaces, specifications, and correctness. The concept of events leads to an understanding of objects as reactive entities, introducing insights that lie at the heart of all frameworks. Finally, responsibility-driven design perceives applications as networks of collaborating objects, illuminating crucial concepts of design and architecture.
For each set of ideas, Gast drills down from high-level concepts to resulting source code. Rather than identifying "one correct universal approach," he systematically presents several complementary views, shows how they are employed in current software, and helps programmers draw upon the best features in each. Along the way, he illuminates issues ranging from data binding to messaging, factories to finite state machines.
Gast then demonstrates the use of objects in context by discussing the design and usage of key elements of the Eclipse application platform. Throughout, he discusses relevant patterns, refactorings, design and implementation decisions, and Eclipse tool support.
Accessible, logical, pragmatic, and detailed, How to Use Objects will make you far more effective -- whether you're mastering your first object language or you've been working with objects for decades.