product description page

Interactive Past : Archaeology, Heritage, and Video Games (Paperback)

$45.00
shipping not available
free order pickup not available
not sold at Manhattan Herald Square

about this item

Video games, even though they are one of the present’s quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier’s Civilization or Assassin’s Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity’s diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations.

The Interactive Past brings together a diverse group of thinkers — including archaeologists, heritage scholars, game creators, conservators and more — who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.

more to consider

  • State Expansion and Conflict : In and Between Israel/Palestine and Lebanon (Hardcover) (Oren Barak)

    $94.99

  • Introducing Logic and Critical Thinking : The Skills of Reasoning and the Virtues of Inquiry (Paperback)

    $19.36

  • Intuitive Parent : Why the Best Thing for Your Child Is You (Reprint) (Paperback) (Stephen Camarata)

    $11.55

  • Screwattack Presents Video Game Vault : The Best of Nintendo 64 (Paperback) (Craig Skistimas & Bryan

    $11.52

  • Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education

    $37.95

recommended

  • 2018 TF Publishing Desk Calendar

    $10.69 - $15.99

  • Employment Discrimination (Paperback) (Joel Wm. Friedman)

    $50.30

  • Thousands : Poems (Paperback) (Lightsey Darst)

    $11.56

  • Love Print Throw Pillow Collection - Surya

    $25.49 - $33.99

  • Garmin Vivosmart® 3 Fitness Assessment Monitor Small/Medium - Black

    $119.99


from the manufacturer


guest reviews

Prices, promotions, styles and availability may vary by store & online. See our price match guarantee. See how a store is chosen for you.