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Level Design : Processes and Experiences (Paperback) (Christopher W. Totten)

Level Design : Processes and Experiences (Paperback) (Christopher W. Totten) - image 1 of 1

About this item

This book is a series of essays by game development professionals on their tools and processes for level design. Each provides a specific point of view representing the method that they employ in their own work and/or research. This book covers several points of view on games, including industry, academic, and “hardcore” player perspectives on level design, offering readers a window into the thought processes of multiple developers. Unlike a “nuts and bolts” book that shows how to create content in specific software, this book asks for information from designers that can be more “evergreen” and not fade away when popular technology changes.

Number of Pages: 378
Genre: Computers + Internet
Format: Paperback
Publisher: Taylor & Francis
Author: Christopher W. Totten
Language: English
Street Date: January 5, 2017
TCIN: 51988121
UPC: 9781498745055
Item Number (DPCI): 248-38-4048
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$59.95
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