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But on the Asteroid Scorpio, something has gone terribly wrong. Millions of light years off course, and nine-hundred years late, the ship’s AIs wake up only seven kids, leaving the other passengers stuck in perpetual cryosleep!
Much to the survivors’ surprise, they find their ship has been transformed into a grand microcosm. Metals and elements mined by maintenance robots allowed for needed repairs and up-grades, as well as the construction of a small dome able to sustain forests, fields, ponds, orchards and crops.
The biggest breakthrough, however, is the creation of human-compatible cybernetic body parts. Essential for survival because of the damage sustained during the long cryosleep, the awakened seven must rely on the new cybernetic enhancements to function.
Isla McNeal, now acting as Captain, finds that her legs have been replaced, giving her unimagined strength and speed. Felix, Isla’s ten-year-old brother has a new jaw, left eye, and right arm. The McNeals are joined by five other kids: Bessie Sacher, 12, has new hands; Carlos Barraza, 11, has a reinforced spine and ribcage; Enrico, Carlos’ twin has new ears, sinuses, and a voice box; Landon Fields, 13, has had every joint in his body replaced; and Ajay, his 9-year old little sister finds she has new lungs. The crew of seven finds they not only have to manage a ship normally run by a crew of thousands, but they must also learn to cope with their new body parts, a life with no adults, and the isolation of deep space.
So begins the race against time to stay alive and to keep the Scorpio mission on track. The crew will find themselves battling rogue robots and uncooperative AIs with the help of their new cyber parts--until those cyber parts begin to turn against them.