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Playroom Entertainment - Killer Bunnies Quest White Booster Game

Playroom Entertainment - Killer Bunnies Quest White Booster Game - image 1 of 2
not available
Not in stores
WARNING: choking hazard - small parts. Not for children under 3 yrs.

About this item


  • Expandable Yet Not Collectible
  • Great for Large Groups
  • Filled with Pop-Culture Spoofs and References, Award-Winning
  • For 2 to 8 players
  • A unisex product
  • Suitable for ages 13 years old and up
The KB Quest Twilight White Booster Deck not only adds two more Pawns to the game, but it also contains the elusive White Stuff (allowing an extra die to be rolled by the player who controls it)! Players can also use their mental powers to survive Psychic Waves or team up against an opponent's bunny by using Mob Hit. More options are granted to players with the addition of this booster, including Calcite Conundrum (which doubles the amount of cards you play each turn), Blue Angels (to defend against airborne dangers), Return to Sender (which can save your bunnies from dastardly fates), and new 50/50 weapons, where your only defense is your feel for the dice! For 2 to 8 players. A unisex product. Suitable for ages 13 years old and up.
Suggested Age: 13 Years and Up
Type of Game: Family games
Includes: Cards, game pieces, instructions
Level of Difficulty: Intermediate
Package type: Expansion pack
CPSC Choking Hazard Warnings: Choking_hazard_small_parts
Number of Players: 2-8 Players
TCIN: 52521362
UPC: 803004451003
Item Number (DPCI): 087-00-0838
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