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Unity 3D and Playmaker Essentials : Game Development from Concept to Publishing (Paperback) (Jere Miles)

Unity 3D and Playmaker Essentials : Game Development from Concept to Publishing (Paperback) (Jere Miles) - image 1 of 1

About this item

Miles introduces readers to the process of creating a video game, which includes developing scripts and programmed behavior for the objects that are within the game to be played. He shows how to use the PlayMaker visual scripting plugin to bypass all the syntax and technical aspects of programming and focus instead on the logical construction of a program or behavior script. He does not deal with graphics or animation. He assumes readers have no experience developing video games--may tried to learn once or twice but without success--and have little or no experience writing code in Java, C++ or some other language. Readers who do have such experience, he says, may want a more advanced introductory text. Annotation ©2016 Ringgold, Inc., Portland, OR (protoview.com)
Number of Pages: 482
Genre: Computers + Internet
Sub-Genre: Computer Graphics / Game Programming + Design
Series Title: Focal Press Game Design Workshops
Format: Paperback
Publisher: Taylor & Francis
Author: Jere Miles
Language: English
Street Date: June 21, 2016
TCIN: 51126229
UPC: 9781138921771
Item Number (DPCI): 248-15-6876
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