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Why We Design Games : Frameworks from Indie to AAA - by Dana Ruggiero (Paperback)

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About this item

An exploration of game designer experiences from around the world, exploring indie games, games for change, short form, AAA and more. Intended to examine the human component in game design and the motivation behind individual designers. A series of illustrative frameworks for game design through first person narratives based on a combination of ADDIE and design based research are formed. Lessons behind the parts of game design that designers and students never see are highlighted, from mundane details to questioning the underlying motivation behind why we design games. Each game designer includes sketches of their game design process, covering process across genres and experience levels.

Number of Pages: 320
Genre: Computers + Internet
Format: Paperback
Publisher: Taylor & Francis
Author: Dana Ruggiero
Language: English
Street Date: May 3, 2019
TCIN: 51817878
UPC: 9781138808829
Item Number (DPCI): 248-34-4187
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