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The World of Artificial Intelligence - (Max Axiom and the Society of Super Scientists) by Carol Kim


FormatPaperback

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Highlights

  • From the cars people drive to the phones in their pockets, computers are found everywhere in our world, and they're becoming smarter.
  • 8-11 Years
  • 9.0" x 7.4" Paperback
  • 32 Pages
  • Juvenile Nonfiction, Comics & Graphic Novels
  • Series Name: Max Axiom and the Society of Super Scientists

Description



About the Book



"From the cars people drive to the phones in their pockets, computers are found everywhere in our world, and they're becoming smarter. But what makes a computer program intelligent? How can some programs beat humans at chess or trivia games? Can computers and robots really think and learn on their own? Or are they just following complex programming? In this nonfiction graphic novel, readers can follow Max Axiom and the Society of Super Scientists as they learn how artificial intelligence works and how AI is used in the world today"--



Book Synopsis



From the cars people drive to the phones in their pockets, computers are found everywhere in our world, and they're becoming smarter. But what makes a computer program intelligent? How can some programs beat humans at chess or trivia games? Can computers and robots really think and learn on their own? Or are they just following complex programming? In this nonfiction graphic novel, readers can follow Max Axiom and the Society of Super Scientists as they learn how artificial intelligence works and how AI is used in the world today.



Review Quotes




Max Axiom and the Society of Super Scientists are back, this time investigating cutting edge technology of all sorts. From artificial intelligence and virtual reality to robots and futuristic vehicles, the team tries out some of the latest designs. Graphic novel format is useful in bringing scenes to life--flying cars, robotic exoskeletons, and virtual reality concerts are just some of the scenes readers will experience. Sidebars discuss current events such as robotic rovers on Mars and competition to create the most humanlike artificial intelligence as well as future plans for driverless taxis or hydrogen-fueled planes. While VR goggles and augmented reality apps are familiar, some of the other possibilities may be completely new to readers. Back matter includes a page of additional information about the topic, a list of suggested websites and further reading, and a glossary. -VERDICT A series sure to be in high demand by graphic novel fans and useful to update STEM collections.--Suzanne Costner, Fairview Elementary School, TN "School Library Journal"

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