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Cardboard Box Engineering - by Jonathan Adolph
$16.73 sale price when purchased online
$19.74 list price
Target Online store #3991
About this item
Highlights
- This illuminating guidebook will help young tinkerers and makers find creative ways to use cardboard boxes, sheets, and tubes in easily-engineered projects, including awesome gadgets, toys, games, inventions, and sculptures.
- 176 Pages
- Juvenile Nonfiction, Technology
Description
About the Book
Young tinkerers and makers will find creative ways to use cardboard boxes, sheets, and tubes in easily-engineered projects, including awesome gadgets, toys, games, inventions, and sculptures.Book Synopsis
This illuminating guidebook will help young tinkerers and makers find creative ways to use cardboard boxes, sheets, and tubes in easily-engineered projects, including awesome gadgets, toys, games, inventions, and sculptures. Cardboard is everywhere! For creative kids aged 9 to 14, it's the perfect eco-friendly building material, and Cardboard Box Engineering is the perfect guide to get them started on inventive tinkering. A working kaleidoscope, a marble roller coaster, a robotic hand, and a wind-powered tractor with cardboard gears are just some of the ingenious projects developed by Jonathan Adolph, author of the best-selling Mason Jar Science. Working with simple household tools, kids can follow the step-by-step photographic instructions to exercise their design smarts, expand their 3-D thinking, and learn the basics of physics and engineering with activities that have real-life applications.From the Back Cover
Calling All Inventors! Design, tinker, and build your own outside-the-box creations. Using the science of engineering, you can turn cardboard boxes, cartons, and tubes into games, airplanes, robots, and more. Boost sound with a Cup AmplifierReach out with a robotic Extending Grabber
Use physics to run a Rolling Roller Coaster
Master game design with Tabletop Straw Soccer!
Review Quotes
"I really wish I'd had a book like this when I was a kid, and I think any young person who gets their hands on this book is really lucky. Who knows what kind of awesomeness this will inspire? I can't think of a better way to get kids away from screens and working with their hands, thinking, and inventing. This book might even change the world!" -- Christian Ristow, robotic sculpture artist "STEAM activities, such as the ones featured throughout the text, foster creativity, problem-solving, and teach the value of repurposing items... An engaging addition to any "How To" section. This book could be an exciting resource for students and teachers."
-- School Library Journal
Dimensions (Overall): 11.0 Inches (H) x 8.6 Inches (W) x .6 Inches (D)
Weight: 1.85 Pounds
Suggested Age: 9-14 Years
Number of Pages: 176
Genre: Juvenile Nonfiction
Sub-Genre: Technology
Publisher: Storey Publishing
Format: Hardcover
Author: Jonathan Adolph
Language: English
Street Date: October 27, 2020
TCIN: 81226561
UPC: 9781635863604
Item Number (DPCI): 247-02-1145
Origin: Made in the USA or Imported
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Shipping details
Estimated ship dimensions: 0.6 inches length x 8.6 inches width x 11 inches height
Estimated ship weight: 1.85 pounds
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