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Mobile Game Development with Unity - by  Jon Manning & Paris Buttfield-Addison (Paperback) - 1 of 1

Mobile Game Development with Unity - by Jon Manning & Paris Buttfield-Addison (Paperback)

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About this item

Highlights

  • Do you want to build mobile games, but lack game development experience?
  • About the Author: Jon Manning is a world renown iOS development trainer and writer, game designer and mobile software engineering wizard.
  • 461 Pages
  • Computers + Internet, Programming

Description



Book Synopsis



Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.

Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations. Over the course of this book, you'll learn hands-on how to build 2D and 3D games from scratch that will hook and delight players. If you have basic programming skills, you're ready to get started.

  • Explore the basics of Unity, and learn how to structure games, graphics, scripting, sounds, physics, and particle systems
  • Use 2D graphics and physics features to build a side-scrolling action game
  • Create a 3D space combat simulator with projectile shooting and respawning objects, and learn how to manage the appearance of 3D models
  • Dive into Unity's advanced features, such as precomputed lighting, shading, customizing the editor, and deployment



About the Author



Jon Manning is a world renown iOS development trainer and writer, game designer and mobile software engineering wizard.

He has co-authored two books on mobile development and enjoys re-implementing such things as OpenGL and the Objective-C runtime (in his spare time).Jon is also a researcher in Human-Computer Interaction working towards a PhD.

Paris Buttfield-Addison is a mobile app engineer, game designer and researcher with a passion for making technology simpler and as engaging as possible.

He has written two books on game development and currently spends his time designing mobile products for millions upon millions of users while drinking too much coffee.

Paris has coded for everything from Qt to 6502 assembly to iOS and thinks digital watches are a pretty neat idea. He claims he will soon have a PhD.

Dimensions (Overall): 9.0 Inches (H) x 6.0 Inches (W) x .7 Inches (D)
Weight: 1.5 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 461
Genre: Computers + Internet
Sub-Genre: Programming
Publisher: O'Reilly Media
Theme: Games
Format: Paperback
Author: Jon Manning & Paris Buttfield-Addison
Language: English
Street Date: October 3, 2017
TCIN: 1010776225
UPC: 9781491944745
Item Number (DPCI): 247-31-3001
Origin: Made in the USA or Imported
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Shipping details

Estimated ship dimensions: 0.7 inches length x 6 inches width x 9 inches height
Estimated ship weight: 1.5 pounds
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Q: What types of games can you learn to build with this book?

submitted by AI Shopping Assistant - today
  • A: You can learn to build both 2D and 3D games, including a side-scrolling action game and a space combat simulator.

    submitted byAI Shopping Assistant - today
    Ai generated

Q: What topics does the book cover in Unity game development?

submitted by AI Shopping Assistant - today
  • A: The book covers game structure, graphics, scripting, sounds, physics, and advanced features of Unity.

    submitted byAI Shopping Assistant - today
    Ai generated

Q: Who are the authors of this mobile game development book?

submitted by AI Shopping Assistant - today
  • A: The book is authored by Jon Manning and Paris Buttfield-Addison, both esteemed experts in mobile development.

    submitted byAI Shopping Assistant - today
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Q: What is the publication format of this book?

submitted by AI Shopping Assistant - today
  • A: This book is published in paperback format, making it portable and easy to use.

    submitted byAI Shopping Assistant - today
    Ai generated

Q: What programming skills are needed to start learning from this book?

submitted by AI Shopping Assistant - today
  • A: Basic programming skills are required to get started with the lessons in this book.

    submitted byAI Shopping Assistant - today
    Ai generated

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