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Next Level - by  Mike Cook (Hardcover) - 1 of 1

Next Level - by Mike Cook (Hardcover)

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About this item

Highlights

  • How generative systems are reshaping the way games are made, how we experience them, and what this reveals about creativity itself.
  • About the Author: Mike Cook is an AI researcher, game designer and writer from London, where he is a Senior Lecturer in the Department of Informatics at King's College London.
  • 288 Pages
  • Computers + Internet, Programming

Description



About the Book



How generative systems are reshaping the way games are made, how we experience them, and what this reveals about creativity itself.



Book Synopsis



How generative systems are reshaping the way games are made, how we experience them, and what this reveals about creativity itself.

In video games creativity isn't just seen - it's played - from exploring endless landscapes, to diving into character details, to immersing ourselves in unpredictable narratives. Yet these elements are often the result of procedural generation - the creative use of algorithms to design game content. Procedural generation is the secret behind some of the biggest hits in video game history, from genre-defying titles in the 1980s, to the most famous blockbusters of today.

Next Level demystifies the collection of algorithms and procedural techniques that are often as mysterious as the things they create. Written by game designer and creative AI researcher Mike Cook, it takes us on a tour of generative systems past and present, exploring how they work, the artistic uses they have in some of our favourite games and how procedural generation didn't just change how we design games, but how we think about creativity.



About the Author



Mike Cook is an AI researcher, game designer and writer from London, where he is a Senior Lecturer in the Department of Informatics at King's College London. He is best-known for his research into automated game design - building AI systems that can design games from scratch. His AI systems have won numerous awards.
Dimensions (Overall): 9.21 Inches (H) x 6.02 Inches (W) x 1.0 Inches (D)
Weight: 1.0 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 288
Genre: Computers + Internet
Sub-Genre: Programming
Publisher: Bloomsbury SIGMA
Theme: Games
Format: Hardcover
Author: Mike Cook
Language: English
Street Date: May 5, 2026
TCIN: 1005574286
UPC: 9781399423397
Item Number (DPCI): 247-44-8417
Origin: Made in the USA or Imported
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Shipping details

Estimated ship dimensions: 1 inches length x 6.02 inches width x 9.21 inches height
Estimated ship weight: 1 pounds
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Q: How many pages does the book have?

submitted by AI Shopping Assistant - 7 days ago
  • A: The book contains a total of 288 pages, providing an in-depth exploration of its subject matter.

    submitted byAI Shopping Assistant - 7 days ago
    Ai generated

Q: What unique aspect does procedural generation bring to gaming?

submitted by AI Shopping Assistant - 7 days ago
  • A: Procedural generation enables creative use of algorithms to create dynamic game content, enhancing player experiences and storytelling.

    submitted byAI Shopping Assistant - 7 days ago
    Ai generated

Q: Who is the author and what is his background?

submitted by AI Shopping Assistant - 7 days ago
  • A: The author is Mike Cook, an AI researcher and game designer, serving as a Senior Lecturer at King's College London.

    submitted byAI Shopping Assistant - 7 days ago
    Ai generated

Q: What is the main focus of the book?

submitted by AI Shopping Assistant - 7 days ago
  • A: The book explores how generative systems transform game creation and our experience of games, highlighting their impact on creativity.

    submitted byAI Shopping Assistant - 7 days ago
    Ai generated

Q: What genre does this book belong to?

submitted by AI Shopping Assistant - 7 days ago
  • A: This book falls under the genre of Computers + Internet, specifically focusing on the sub-genre of Programming.

    submitted byAI Shopping Assistant - 7 days ago
    Ai generated

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