Build a galactic empire. In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp. Players choose from dozens of alien races, each with its own unique power to further its efforts to build an empire that spans the galaxy. Many classic aliens from earlier editions of this beloved game return, such as the Oracle, the Loser, and the Clone. Newly discovered aliens also join the fray, including Remora, Mite, and Tick-Tock. This classic game of alien politics returns from the warp once more. It features 50 alien races, flare cards to boost their powers, 100 plastic ships, a host of premium components, and all-new tech cards that let players research and build extraordinary technological marvels! No two games are the same!.
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Shipping details
Estimated ship dimensions: 11.63 inches length x 11.63 inches width x 2.88 inches height
Estimated ship weight: 3.93 pounds
We regret that this item cannot be shipped to PO Boxes.
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Return details
This item can be returned to any Target store or Target.com.
This item must be returned within 90 days of the date it was purchased in store, delivered to the guest, delivered by a Shipt shopper, or picked up by the guest.
A lot of game for the money. The game is very fun, and includes a lot of gameplay on its own before you might be interested in expansions. The gameplay can be intimidating at first for new players, but doing a few rounds with only encounter cards and without any powers helps teach basic gameplay. My only issue with the game is that there are a lot of situations where rules aren’t defined well. For example, aliens lose powers if they’ve only inhabit two home planets. One alien (vacuum) can send enemy ships to the warp when they lose ships themselves. But it’s not defined as to whether this should happen when if you’re losing the ships on your third last planet.