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psychic game

1,000+ results for “psychic game”

The Gilded Blade - (The Grandest Game) by Jennifer Lynn Barnes

Release date Tue, Jul 6
Shipping dates may vary

The Archaeology Game - by  Rachel Morgan (Hardcover)

Release date Tue, Jul 6
Ships free -

Peter Beard. the End of the Game - (Hardcover)

Release date Sun, Nov 15
Ships free -

The Game Changer - by Jon Ralston

Release date Tue, Jan 19
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The New York Game - by Kevin Baker

Release date Tue, Feb 2
Shipping dates may vary

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The American Game - by  S L Price (Paperback)

Release date Tue, Oct 19
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The Waiting Game - by Nicola Clark

$13.19 - $17.92
MSRP $19.95 - $32.00
Buy 2, get 1 free select books
Release date Tue, Jan 12
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Shadow Game - by  Nick Petrie (Hardcover)

The Magical Game - by Addy Baird

Release date Tue, Jul 13
Shipping dates may vary

Simply Game Theory - (DK Simply) by  DK (Hardcover)

The Counting Game - by Sinéad Nolan

Release date Tue, Jul 6
Shipping dates may vary

Mind Game - by  David Arlo (Paperback)

Release date Tue, May 4
Ships free -

The Essential Book of Game Theory - (Sirius Concepts) by  Giacomo Bonanno (Hardcover)

Release date Tue, Feb 2
Ships free -

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Guests also ask:

Common categories include telepathic or mind-reading party games, tarot- and fortune-telling–inspired card games, ritual or fortune-orb experiences, and conversation/insight games that borrow mystical themes.

Player counts vary widely. Many titles target small groups (about 2–6 players), party-style games list medium ranges (often 2–12 players), and some designs support large groups (up to ~20 players).

Age recommendations range from family-friendly options (commonly 6 years and up) to teen and adult party games, with some titles aimed at older teens or adults (often 16+).

Common focuses include mind-reading or answer-matching, telepathic or clue-based team guessing, personality-insight and conversation-prompt mechanics, and tarot/fortune-telling style card reveals.

Play time varies by title. Typical listings include short sessions (around 15 minutes), mid-length games (about 30–45 minutes), and broader ranges for some titles (roughly 20–60 minutes).

Scoring is usually based on how many answers match or how close a guess is to a target. For example, one system awards 1 point for one match, 3 points for two matches, and 6 points for three matches; other games score based on numeric closeness or proximity to a target center.

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