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Video Game Audio - by Christopher Hopkins (Paperback)

Video Game Audio - by  Christopher Hopkins (Paperback) - 1 of 1
$49.99 when purchased online
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About this item

Highlights

  • From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music.
  • About the Author: Christopher Hopkins taught high school and university courses in music and game development at SUNY Suffolk, Long Island University, Farmingdale State College, and Five Towns College.
  • 255 Pages
  • Games, Video & Electronic

Description



About the Book



"From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others"--



Book Synopsis



From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.



About the Author



Christopher Hopkins taught high school and university courses in music and game development at SUNY Suffolk, Long Island University, Farmingdale State College, and Five Towns College. He developed the first university courses in video game music for Long Island University and Five Towns College. The independent game festivals IndieCade East, New Jersey Arcade, and Playcrafting NYC Summer Expo featured his original mobile games. He lives in West Islip, New York.
Dimensions (Overall): 9.9 Inches (H) x 6.9 Inches (W) x .7 Inches (D)
Weight: 1.05 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 255
Genre: Games
Sub-Genre: Video & Electronic
Publisher: McFarland & Company
Format: Paperback
Author: Christopher Hopkins
Language: English
Street Date: August 31, 2022
TCIN: 94197023
UPC: 9781476674353
Item Number (DPCI): 247-30-7153
Origin: Made in the USA or Imported
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Shipping details

Estimated ship dimensions: 0.7 inches length x 6.9 inches width x 9.9 inches height
Estimated ship weight: 1.05 pounds
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