End-Game - (Video Games and the Humanities) by Lorenzo Ditommaso & James Crossley & Alastair Lockhart & Rachel Wagner (Hardcover)
About this item
Highlights
- Video games are a global phenomenon, international in their scope and democratic in their appeal.
- About the Author: L. DiTommaso, University Montreal; J. Crossley, MF Oslo; A. Lockhart, University of Cambridge; R. Wagner, Ithaca College.
- 501 Pages
- Games, Video & Electronic
- Series Name: Video Games and the Humanities
Description
About the Book
The video-game is among the most prominent media of the explosion of apocalyptic popular culture in the twenty-first century. Apocalyptic video games are a global phenomenon, international in their scope and democratic in their appeal. This first voBook Synopsis
Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.
About the Author
L. DiTommaso, University Montreal; J. Crossley, MF Oslo; A. Lockhart, University of Cambridge; R. Wagner, Ithaca College.