EasterBlack-owned or founded brands at TargetGroceryClothing, Shoes & AccessoriesBabyHomeFurnitureKitchen & DiningOutdoor Living & GardenToysElectronicsVideo GamesMovies, Music & BooksSports & OutdoorsBeautyPersonal CareHealthPetsHousehold EssentialsArts, Crafts & SewingSchool & Office SuppliesParty SuppliesLuggageGift IdeasGift CardsClearanceTarget New ArrivalsTarget Finds#TargetStyleTop DealsTarget Circle DealsWeekly AdShop Order PickupShop Same Day DeliveryRegistryRedCardTarget CircleFind Stores

Experimental Games - by Patrick Jagoda (Hardcover)

Experimental Games - by  Patrick Jagoda (Hardcover) - 1 of 1
$115.00 when purchased online
Target Online store #3991

About this item

Highlights

  • In our unprecedentedly networked world, games have come to occupy an important space in many of our everyday lives.
  • About the Author: Patrick Jagoda is professor of English and cinema and media studies at the University of Chicago.
  • 320 Pages
  • Social Science, Media Studies

Description



About the Book



"Few human pastimes absorb as much money and attention as games, and digital games alone engage more than two billion people worldwide. At the same time, the forms of experiment and behavior modification known as "gamification" have imposed unprecedented levels of competition, repetition, and quantification on daily life. Drawing from his own experience as a game designer, Patrick Jagoda shows that games need not be synonymous with gamification and reveals the ways in which experimental games can disrupt the logic of gamification itself. Games can, indeed, help us think beyond existing systems and intervene in neoliberal ideology from the inside out. Addressing game designers and new media artists as well as the growing field of game studies, Jagoda takes up a broad variety of games, including mainstream "AAA" games such "StarCraft,"widespread casual mobile games such as "Candy Crush Saga,"popular independent games such as "Stardew Valley,"formally experimental games such as "Luxuria Superbia,"and more personal auteur games such as "Dys4ia."He ranges over many genres including single-player, multi-player, and networked real-time strategy, platformers, simulators, first-person shooters, role-playing games, and puzzle games. The result is a game-changing book on the sociopolitical potential of this form of mass entertainment"--



Book Synopsis



In our unprecedentedly networked world, games have come to occupy an important space in many of our everyday lives. Digital games alone engage an estimated 2.5 billion people worldwide as of 2020, and other forms of gaming, such as board games, role playing, escape rooms, and puzzles, command an ever-expanding audience. At the same time, "gamification"-the application of game mechanics to traditionally nongame spheres, such as personal health and fitness, shopping, habit tracking, and more-has imposed unprecedented levels of competition, repetition, and quantification on daily life.

Drawing from his own experience as a game designer, Patrick Jagoda argues that games need not be synonymous with gamification. He studies experimental games that intervene in the neoliberal project from the inside out, examining a broad variety of mainstream and independent games, including StarCraft, Candy Crush Saga, Stardew Valley, Dys4ia, Braid, and Undertale. Beyond a diagnosis of gamification, Jagoda imagines ways that games can be experimental-not only in the sense of problem solving, but also the more nuanced notion of problem making that embraces the complexities of our digital present. The result is a game-changing book on the sociopolitical potential of this form of mass entertainment.



Review Quotes




"Experimental Games weaves neoliberalism with the transformative arts practices seen in games to conceptualize better how video games help provide new ways of thinking. Throughout this book, Patrick Jagoda makes thought-provoking assertions for an understanding of joy and transformation at the center of games."--Adrianna Burton "American Journal of Play"

"This book is an important foundational text in the field of gamification, as it not only considers video games from a neoliberal point of view, but also does not forget its fundamental duality: '...video games have experimental affordances that create alternate ways of being and acting.'"-- "MEDIENwissenschaft (translated from German)"

"The dialectical tension between game and world, the uncanny way in which games interplay with our material reality, is the driving engine of Jagoda's capacious book, which contextualizes video games within the twin historical developments of cold war ideology and neoliberal economics. . . . Jagoda provides exemplary close readings of specific game forms, focusing extensively on twenty-first-century games, which I found to be one of the most significant contributions of the book to game studies. Providing critical analyses of contemporary video games, both mainstream and obscure, gives the reader a wonderful inventory of objects to explore further."
--Matthew N. Hannah "American Literary History"

"Over the past decade, the work of media theorist, literary scholar, and game designer Patrick Jagoda has addressed digital games in this fashion: as media entangled with the aesthetic, epistemic, and socioeconomic structures of our historical present. . . . Jagoda's oeuvre explores the game's multivalent manifestations and connotations. In doing so, he furnishes a language for engaging games as means of both intensifying and intervening in power relations. Experimental Games marks an accomplished synthesis of his interdisciplinary practice that marries the critical and creative."--Doug Stark "Qui Parle"

"Experimental Games is an accessible, potent, humanistic analysis of games and gamification processes as sociopolitical phenomena rooted in the character-building project of daily life. As games, gamification mechanics, and neoliberalism continue to see contemporary growth, Jagoda's exploration of their foundations and connections will be an important touchstone for further philosophical analysis."--A. G. Holdier "Metascience"

"Jagoda's lengthy history of game theory, neoliberalism, and the evolution of the video game form results in a kind of conundrum: if video games arise out of an alienating neoliberal logic, how can they also serve as a method of critique and experimentation? It's here that Jagoda produces some of his most dazzling and thoughtful analyses of the ways in which games can work on us, and in which we can reciprocally work on games."--Andrew Fleshman "Los Angeles Review of Books"

"Jagoda's Experimental Games is a thorough, insightful elaboration of an art-critical practice that he describes as a 'joyful study' of digital games in the twenty-first century. . . . Jagoda convincingly makes the case for games as inside agents in our historical present, offering alternative pathways to the stifling control and abject precarity of contemporary life."--Eric Stein "Ancillary Review of Books"

"Experimental art is obsessed with unfamiliarity of form and execution. For the most part, that's also how game designers have envisioned 'experimental games.' Jagoda offers an ingenious new interpretation: What if games could become native hosts for experimentation the way scientific experiment does--posing questions about the world through games--rather than using them as aesthetic objects or instruments alone?"-- "Ian Bogost, Georgia Institute of Technology"

"Experimental Games brings together three primary areas of thinking: economics, affect theory, and game studies. Jagoda successfully argues that games in general, but primarily digital video games, ought to be considered as experimental objects and processes in their own right, relevant but not beholden to the usual discourses on the value of trial and error. This is original, nuanced, and well-researched work, noteworthy in its ability to join social science, art, and the humanities in an equally weighted conversation."-- "Alenda Y. Chang, University of California, Santa Barbara"

"Do we have a right to play? How about a right to fail? In this extensive meditation on the art of games, Jagoda shows how games are intricately intertwined with the logic of neoliberalism and the gamification of everyday life. From Starcraft to Dys4ia by way of Dwarf Fortress, Jagoda toys with a rich spectrum of games, paying particular attention to indie games and art games. What if the point of a game is not so much problem solving, but problem making?-- "Alexander R. Galloway, author of Gaming: Essays on Algorithmic Culture"



About the Author



Patrick Jagoda is professor of English and cinema and media studies at the University of Chicago. He is a Guggenheim Fellow and executive editor of Critical Inquiry. He is the author of Network Aesthetics, also published by the University of Chicago Press, and coauthor of The Game Worlds of Jason Rohrer.
Dimensions (Overall): 9.0 Inches (H) x 6.0 Inches (W) x 1.06 Inches (D)
Weight: 1.68 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 320
Genre: Social Science
Sub-Genre: Media Studies
Publisher: University of Chicago Press
Format: Hardcover
Author: Patrick Jagoda
Language: English
Street Date: December 15, 2020
TCIN: 1006096925
UPC: 9780226629834
Item Number (DPCI): 247-40-2606
Origin: Made in the USA or Imported

Shipping details

Estimated ship dimensions: 1.06 inches length x 6 inches width x 9 inches height
Estimated ship weight: 1.68 pounds
We regret that this item cannot be shipped to PO Boxes.
This item cannot be shipped to the following locations: American Samoa (see also separate entry under AS), Guam (see also separate entry under GU), Northern Mariana Islands, Puerto Rico (see also separate entry under PR), United States Minor Outlying Islands, Virgin Islands, U.S., APO/FPO

Return details

This item can be returned to any Target store or Target.com.
This item must be returned within 90 days of the date it was purchased in store, shipped, delivered by a Shipt shopper, or made ready for pickup.
See the return policy for complete information.

Related Categories

Get top deals, latest trends, and more.

Privacy policy

Footer

About Us

About TargetCareersNews & BlogTarget BrandsBullseye ShopSustainability & GovernancePress CenterAdvertise with UsInvestorsAffiliates & PartnersSuppliersTargetPlus

Help

Target HelpReturnsTrack OrdersRecallsContact UsFeedbackAccessibilitySecurity & FraudTeam Member ServicesLegal & Privacy

Stores

Find a StoreClinicPharmacyTarget OpticalMore In-Store Services

Services

Target Circle™Target Circle™ CardTarget Circle 360™Target AppRegistrySame Day DeliveryOrder PickupDrive UpFree 2-Day ShippingShipping & DeliveryMore Services
PinterestFacebookInstagramXYoutubeTiktokTermsCA Supply ChainPrivacy PolicyCA Privacy RightsYour Privacy ChoicesInterest Based AdsHealth Privacy Policy