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Interaction and Player Research in Game Development - (Communications in Computer and Information Science) (Paperback) - 1 of 1

Interaction and Player Research in Game Development - (Communications in Computer and Information Science) (Paperback)

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About this item

Highlights

  • This book constitutes the proceedings of the 4th International Workshop on Interaction and Player Research in Game Development, WIPlay 2025, which took place in Belo Horizonte, Brazil, in September 2025.
  • Author(s): Ticianne Darin & Kamila Rios & Georgia Cruz & Leonardo Tórtoro & Diego Ricca
  • 201 Pages
  • Computers + Internet, Human-Computer Interaction (HCI)
  • Series Name: Communications in Computer and Information Science

Description



Book Synopsis



This book constitutes the proceedings of the 4th International Workshop on Interaction and Player Research in Game Development, WIPlay 2025, which took place in Belo Horizonte, Brazil, in September 2025.

The 10 full papers and 2 full papers included in this book were carefully reviewed and selected from 15 submissions. They were organized in topical sections as follows: Socially Conscious and inclusive game design; ethical game design and responsible gaming; and practical methods and frameworks for game design and evaluation.

Dimensions (Overall): 9.21 Inches (H) x 6.14 Inches (W) x .45 Inches (D)
Weight: .67 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 201
Genre: Computers + Internet
Sub-Genre: Human-Computer Interaction (HCI)
Series Title: Communications in Computer and Information Science
Publisher: Springer
Format: Paperback
Author: Ticianne Darin & Kamila Rios & Georgia Cruz & Leonardo Tórtoro & Diego Ricca
Language: English
Street Date: August 23, 2025
TCIN: 1011246874
UPC: 9783032014252
Item Number (DPCI): 247-47-8660
Origin: Made in the USA or Imported
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Shipping details

Estimated ship dimensions: 0.45 inches length x 6.14 inches width x 9.21 inches height
Estimated ship weight: 0.67 pounds
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Q: Who are the authors of this book?

submitted by AI Shopping Assistant - 1 month ago
  • A: The authors include Ticianne Darin, Kamila Rios, Georgia Cruz, Leonardo Trtoro, and Diego Ricca.

    submitted byAI Shopping Assistant - 1 month ago
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Q: What is the target audience for this book?

submitted by AI Shopping Assistant - 1 month ago
  • A: The book is suggested for readers aged 22 years and up, particularly those interested in game development.

    submitted byAI Shopping Assistant - 1 month ago
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Q: What type of content is included in the book?

submitted by AI Shopping Assistant - 1 month ago
  • A: The book includes 10 full papers and 2 additional papers, selected from 15 submissions.

    submitted byAI Shopping Assistant - 1 month ago
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Q: What is the main focus of this book?

submitted by AI Shopping Assistant - 1 month ago
  • A: The book focuses on interaction and player research in game development, highlighting socially conscious and ethical game design.

    submitted byAI Shopping Assistant - 1 month ago
    Ai generated

Q: In which series is this book published?

submitted by AI Shopping Assistant - 1 month ago
  • A: This book is published in the Communications in Computer and Information Science series.

    submitted byAI Shopping Assistant - 1 month ago
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