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Marx at the Arcade - by Jamie Woodcock (Paperback)

Marx at the Arcade - by  Jamie Woodcock (Paperback) - 1 of 1
$14.21 sale price when purchased online
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About this item

Highlights

  • This pathbreaking book offers a radical analysis of how people play, produce, and profit from video games, and the major role the industry plays in contemporary capitalism.
  • About the Author: Dr. Jamie Woodcock is a researcher at the Oxford Internet Institute, University of Oxford.
  • 208 Pages
  • Games, Video & Electronic

Description



About the Book



This pathbreaking book offers a radical analysis of how people play, produce, and profit from video games, and the major role the industry plays in contemporary capitalism.



Book Synopsis



This pathbreaking book offers a radical analysis of how people play, produce, and profit from video games, and the major role the industry plays in contemporary capitalism.



Review Quotes




"Rejecting both fanboy boosterism and moralistic denunciations, Marx at the Arcade offers a refreshing approach to video games analysis. Woodcock never loses sight of the fact that the material conditions behind game production shapes the stories games tell and how they tell them, but does not reduce its analysis of the medium to these material conditions. The book highlights how it feels to actually play a game, what makes it fun, and why that participatory aspect matters when discussing what a game communicates as a cultural product." -Jacobin

"Marx at the Arcade. Consoles, Controllers, and Class Struggle by Jamie Woodcock is a seminal text if you want to understand the power dynamics behind the production, distribution and consumption of video games, seen as cultural products through a Marxist lens." --Il Manifesto

"Jamie Woodcock has written a book as fun and engrossing as any game. Not only does he bring a sharp Marxist analysis to the videogames industry--in turn, he uses games to further our understanding of Marx. Whether you game or not, an indispensable book." --Sarah Jaffe, author of Necessary Trouble: Americans in Revolt

"In his delightful Marx at the Arcade, Jamie Woodcock launches an urgently-needed workers' inquiry into video and computer games--investigating both the work that goes into producing such games and the play in which so many of us seek relief from constant work. Lucid, scholarly, energetic and itself playful, Marx at the Arcade sets a new frontier for radical political understanding of the digital game." --Nick Dyer-Witheford

"Marx at the Arcade is an important, brilliant and timely read that reveals the oft-ignored lives of overworked and exploited game workers, as well as the rise of the global Game Workers Unite movement that is fighting for change. Placing games within the context of a wider cultural and political struggle, Woodcock makes a compelling case for combating the toxic and reactionary elements of games culture, and pushing games towards a more positive, radical role in the world." --Karn Bianco, Games Workers Unite

"Combining the unalloyed enthusiasm of the gamer with the critical gaze of the historical materialist, Jamie Woodcock's book cracks open the console to reveal the struggles over value, labour and the meaning of play that haunt the world of videogames. Even readers who last played a videogame in an arcade will gain much from this lucid and combative exploration of the industry that organizes the "free time" of countless millions."--Alberto Toscano, Reader in Critical Theory, Goldsmiths, University of London, author of Fanaticism: On the Uses of an Idea

"In this highly readable, up-to-the-minute counter-guide to videogame work and play, Jamie Woodcock skillfully breaks play out of the "magic circle," not only revealing capitalism's shaping influence on digital game culture but also restoring a political perspective on games as a site of struggle. Whether revisiting game history, analyzing individual games, unpacking the distinctiveness of the game commodity, or reporting on the increasingly contested working conditions of game developers, Woodcock richly illustrates the use value of Marxian concepts to the critical study of game media." --Greig de Peuter, co-author of Games of Empire: Global Capitalism and Video Games

"We, as people broadly on the left, have neglected gaming at our peril. Jamie Woodcock's Marx at the Arcade represents an important step into that fray--theorizing play, games, and their labour from the left." -Manchester Gaming Studies Network



About the Author



Dr. Jamie Woodcock is a researcher at the Oxford Internet Institute, University of Oxford. He is the author of Working the Phones, a study of a call center in the UK inspired by the workers' inquiry. His current research involves developing co-research projects with workers in the so-called gig economy. He is on the editorial board of Notes from Below and Historical Materialism.

His current research focuses on digital labor, the sociology of work, the gig economy, resistance, and videogames. Jamie completed his PhD in sociology at Goldsmiths, University of London, and has held positions at Goldsmiths, University of Leeds, University of Manchester, Queen Mary, NYU London, Cass Business School, and the London School of Economics.

Dimensions (Overall): 8.5 Inches (H) x 5.5 Inches (W) x .6 Inches (D)
Weight: .6 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 208
Genre: Games
Sub-Genre: Video & Electronic
Publisher: Haymarket Books
Format: Paperback
Author: Jamie Woodcock
Language: English
Street Date: June 18, 2019
TCIN: 82936729
UPC: 9781608468669
Item Number (DPCI): 247-06-9884
Origin: Made in the USA or Imported
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Shipping details

Estimated ship dimensions: 0.6 inches length x 5.5 inches width x 8.5 inches height
Estimated ship weight: 0.6 pounds
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