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Processing for Android - 2nd Edition by Andrés Colubri (Paperback)

Processing for Android - 2nd Edition by  Andrés Colubri (Paperback) - 1 of 1
$45.99 sale price when purchased online
$59.99 list price
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About this item

Highlights

  • Learn how to use the Processing programming language and environment to create Android applications with ease.
  • About the Author: Andrés Colubri is a core member of the Processing project, and the main developer of the OpenGL renderer, the video library, and Processing for Android.
  • 407 Pages
  • Computers + Internet, Computer Graphics

Description



Book Synopsis



Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches).

This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you'll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects.

And once you have your Processing projects completed, you'll be able to upload them to the Google Play store to be shared with the world!

What You Will Learn

  • Write apps and live wallpapers for smartphones and tablets
  • Design and implement interactive watch faces
  • Create Extended Reality (VR/AR) experiences
  • Incorporate GLSL shaders into your Processing apps
  • Integrate Processing sketches into larger apps and Android Studio
  • Learn how to write your own libraries to share with the community
  • Export projects as completed apps ready to distribute through Google Play Store

Who This Book Is For

Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality.



From the Back Cover



Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches).

This updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you'll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects.

And once you have your Processing projects completed, you'll be able to upload them to the Google Play store to be shared with the world!

You will:

  • Write apps and live wallpapers for smartphones and tablets
  • Design and implement interactive watch faces
  • Create Extended Reality (VR/AR) experiences
  • Incorporate GLSL shaders into your Processing apps
  • Integrate Processing sketches into larger apps and Android Studio
  • Learn how to write your own libraries to share with the community
  • Export projects as completed apps ready to distribute through Google Play Store



About the Author



Andrés Colubri is a core member of the Processing project, and the main developer of the OpenGL renderer, the video library, and Processing for Android. He originally studied Physics and Mathematics in Argentina and later did an MFA at the UCLA Design Media Arts program. He uses Processing as the main tool to bridge his interests in computer graphics, data visualization, and biomedical research. He is currently an assistant professor at the University of Massachusetts.
Dimensions (Overall): 10.0 Inches (H) x 7.0 Inches (W) x .88 Inches (D)
Weight: 1.64 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 407
Genre: Computers + Internet
Sub-Genre: Computer Graphics
Publisher: Apress
Format: Paperback
Author: Andrés Colubri
Language: English
Street Date: October 2, 2023
TCIN: 1005927615
UPC: 9781484295847
Item Number (DPCI): 247-49-4472
Origin: Made in the USA or Imported

Shipping details

Estimated ship dimensions: 0.88 inches length x 7 inches width x 10 inches height
Estimated ship weight: 1.64 pounds
We regret that this item cannot be shipped to PO Boxes.
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