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Practical C++20 Financial Programming - 2nd Edition by Carlos Oliveira (Paperback)
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Practical Jsf in Java Ee 8 - by Michael Müller (Paperback)
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Roblox Lua Scripting Essentials - by Christopher Coutinho (Paperback)
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Learning to Play - by Aske Plaat (Hardcover)
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Roguelike Development with JavaScript - by Andre Alves Garzia (Paperback)
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Practical Shader Development - by Kyle Halladay (Paperback)
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Beginning Unreal Engine 4 Blueprints Visual Scripting - by Satheesh Pv (Paperback)
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Procedural Generation in Godot - by Christopher Pitt (Paperback)
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Irresistible Apps - by Chris Lewis (Paperback)
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Practical Gamemaker Projects - by Ben Tyers (Paperback)
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Gamemaker Fundamentals - by Ben Tyers (Paperback)
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Modeling and Animation Using Blender - by Ezra Thess Mendoza Guevarra (Paperback)
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First-Chance Exception - by Raymond Arifianto (Paperback)
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Press Start - by Erwan Cario (Hardcover)
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Mastering Roblox Coding - by Mark Kiepe (Paperback)
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Next Level - by Mike Cook (Hardcover)
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Unity 2022 by Example - by Scott H Cameron (Paperback)
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Atomic Scaling - by Ludovic Bodin
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How to Make Your Own Roguelike with TypeScript - by Jakob Gaardsted (Hardcover)
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Critical Play - by Mary Flanagan (Paperback)
MIT Press
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Unity in Action, Third Edition - 3rd Edition by Joe Hocking (Paperback)
Manning Publications
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Super Power, Spoony Bards, and Silverware - by Dominic Arsenault (Paperback)
MIT Press
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