Target New ArrivalsHalloweenClothing, Shoes & AccessoriesHome & DecorKitchen & DiningPatio, Lawn & GardenGroceryHousehold EssentialsBabyBeautyTarget Beauty StudioPersonal CareSports & OutdoorsPetsHealthWellnessSchool & Office SuppliesToys & GamesElectronics & TechVideo GamesBooks, Music & MoviesParty SuppliesGift IdeasGift CardsShop by CommunityTarget OpticalDealsClearanceNew ArrivalsBack to SchoolCollegeTop DealsTarget Circle DealsWeekly AdShop Order PickupShop Same Day DeliveryRegistryRedCardTarget CircleFind Stores

train board game

1,000+ results for “train board game”

Bananagrams Classic Word Game

$11.99
4.9(722)
Loved for: compact design

Monopoly Pokemon Board Game

Yahtzee Game Board Games

Goliath Greedy Granny Game

$15.99
MSRP $19.99
4.4(566)
Loved for: fun for families

McMiller Fish Fight - The Floppin' and Plopping' Party Board Game

Rock 'Em Sock 'Em Robots Game

$19.99
MattelOnly at target
3.9(437)

Heroquest First Light Board Game

Sponsored

Pressman Shark Bite Game

$19.79
MSRP $19.99
4.5(763)
Loved for: fun for kids

Grogu Force Balance Star Wars Mandolorian Board Games

$16.99
reg $19.99
Clearance
PlayMonsterOnly at target
4.6(34)
Loved for: easy setup

SEQUENCE + SEQUENCE Stacks Game

$19.99
4.9(101)
Loved for: fun gameplay

Flamecraft Board Game

$33.99
was $37.99
New lower price

Pressman Let's Go Fishin' Deluxe Game

Monopoly Panini Prizm: FIFA World Cup Board Game

$39.99

Sponsored

Powered by AI

Guests also ask:

Most train board games are designed for small groups—commonly 2–5 players—though listings range from solo options up to games that support 8 players in total.

Typical playing times fall in the 30–60 minute range. Shorter titles can take about 15 minutes, while some heavier games run 90–120 minutes.

Component size and build quality vary across titles. Some listings and reviews call out oversized cards and generally higher-quality components, which reviewers say can make gameplay easier and more durable, while other products use standard-sized, more basic components.

Target ages span widely—from as young as “5 years and up” to teen-focused “14 years and up.” Many family-oriented titles list intermediate ages (around 8 years) as the typical suggested minimum.

Strategic depth commonly comes from route- or network-building decisions, special route modifiers (tunnels, ferries, stations), and economic or auction-style mechanics. Some games break turns into distinct actions—rebuilding rails, riding trains, or collecting rail tokens—which increases strategy.

Skip to next section

Get top deals, latest trends, and more.