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Game Development Using Python - 2nd Edition by  James R Parker (Hardcover) - 1 of 1

Game Development Using Python - 2nd Edition by James R Parker (Hardcover)

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About this item

Highlights

  • No detailed description available for "Game Development Using Python".
  • About the Author: Parker James R.: James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary.
  • 338 Pages
  • Computers + Internet, Programming

Description



About the Book



This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. New chapters on card games and



Book Synopsis



No detailed description available for "Game Development Using Python".



About the Author



Parker James R.:

James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).

Dimensions (Overall): 9.0 Inches (H) x 7.0 Inches (W) x .7 Inches (D)
Weight: 1.7 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 338
Genre: Computers + Internet
Sub-Genre: Programming
Publisher: Mercury Learning and Information
Theme: Games
Format: Hardcover
Author: James R Parker
Language: English
Street Date: February 22, 2021
TCIN: 1005414552
UPC: 9781683926276
Item Number (DPCI): 247-33-6457
Origin: Made in the USA or Imported
If the item details aren’t accurate or complete, we want to know about it.

Shipping details

Estimated ship dimensions: 0.7 inches length x 7 inches width x 9 inches height
Estimated ship weight: 1.7 pounds
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