EasterBlack-owned or founded brands at TargetGroceryClothing, Shoes & AccessoriesBabyHomeFurnitureKitchen & DiningOutdoor Living & GardenToysElectronicsVideo GamesMovies, Music & BooksSports & OutdoorsBeautyPersonal CareHealthPetsHousehold EssentialsArts, Crafts & SewingSchool & Office SuppliesParty SuppliesLuggageGift IdeasGift CardsClearanceTarget New ArrivalsTarget Finds#TargetStyleTop DealsTarget Circle DealsWeekly AdShop Order PickupShop Same Day DeliveryRegistryRedCardTarget CircleFind Stores

Game Development with Unity for .NET Developers - by Jiadong Chen (Paperback)

Game Development with Unity for .NET Developers - by  Jiadong Chen (Paperback) - 1 of 1
$54.99 when purchased online
Target Online store #3991

About this item

Highlights

  • Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity developmentKey Features: Discover solutions to common problems faced by .
  • Author(s): Jiadong Chen
  • 584 Pages
  • Computers + Internet, Programming

Description



About the Book



Explore the capabilities of the Unity platform to create real-world games with this hands-on guide. You'll get up and running with game development in no time and be ready to overcome commonly encountered performance issues in Unity game development.



Book Synopsis



Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity development


Key Features:

  • Discover solutions to common problems faced by .NET developers while creating games in Unity
  • Explore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive games
  • Understand how to program with C# code using Unity's built-in modules and add engaging effects


Book Description:

Understand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.

You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API.

By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.


What You Will Learn:

  • Get to grips with using the Unity Editor
  • Use C# scripts to work with Unity's built-in modules such as UI, animation, physics, video, and audio
  • Create a custom render pipeline in Unity Engine with the latest Scriptable Render Pipeline
  • Write high-performance multithreaded code with the latest DOTS in Unity
  • Discover the Azure PlayFab Client library for C# in Unity
  • Understand how the asset management and serialization system within Unity really works
  • Explore some of the most commonly used profiler tools in Unity development


Who this book is for:

The book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.

Dimensions (Overall): 9.25 Inches (H) x 7.5 Inches (W) x 1.18 Inches (D)
Weight: 2.18 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 584
Genre: Computers + Internet
Sub-Genre: Programming
Publisher: Packt Publishing
Theme: Games
Format: Paperback
Author: Jiadong Chen
Language: English
Street Date: May 27, 2022
TCIN: 1005554606
UPC: 9781801078078
Item Number (DPCI): 247-42-0412
Origin: Made in the USA or Imported

Shipping details

Estimated ship dimensions: 1.18 inches length x 7.5 inches width x 9.25 inches height
Estimated ship weight: 2.18 pounds
We regret that this item cannot be shipped to PO Boxes.
This item cannot be shipped to the following locations: American Samoa (see also separate entry under AS), Guam (see also separate entry under GU), Northern Mariana Islands, Puerto Rico (see also separate entry under PR), United States Minor Outlying Islands, Virgin Islands, U.S., APO/FPO

Return details

This item can be returned to any Target store or Target.com.
This item must be returned within 90 days of the date it was purchased in store, shipped, delivered by a Shipt shopper, or made ready for pickup.
See the return policy for complete information.

Related Categories

Get top deals, latest trends, and more.

Privacy policy

Footer

About Us

About TargetCareersNews & BlogTarget BrandsBullseye ShopSustainability & GovernancePress CenterAdvertise with UsInvestorsAffiliates & PartnersSuppliersTargetPlus

Help

Target HelpReturnsTrack OrdersRecallsContact UsFeedbackAccessibilitySecurity & FraudTeam Member ServicesLegal & Privacy

Stores

Find a StoreClinicPharmacyTarget OpticalMore In-Store Services

Services

Target Circle™Target Circle™ CardTarget Circle 360™Target AppRegistrySame Day DeliveryOrder PickupDrive UpFree 2-Day ShippingShipping & DeliveryMore Services
PinterestFacebookInstagramXYoutubeTiktokTermsCA Supply ChainPrivacy PolicyCA Privacy RightsYour Privacy ChoicesInterest Based AdsHealth Privacy Policy