Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications.
About the Author: Jeanine Meyer is a Professor at Purchase College/SUNY and past Coordinator of the Mathematics/Computer Science Board of Study.
425 Pages
Computers + Internet, Web
Description
About the Book
Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many intersting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, "The essential guide to HTML5." "HTML5 and JavaScript projects" is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google maps API and localStorage; and address the challenges of responsive design and accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects.
Book Synopsis
Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5.
HTML5 and JavaScript Projects is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility.
Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects.
What You'll Learn
Enhance your HTML5 and JavaScript programming skills.
Poduce applications combining Canvas drawings, photos, and videos
Incorporate Google Maps and geolocation into your projects
Build applications requiring persistent data, storing the information locally or on a database on the server
Who This Book Is For
Developers who have some knowledge of programming and want to build more substantial applications by combining basic features and combining JavaScript with other technologies.
From the Back Cover
Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5.
HTML5 and JavaScript Projects is fully updated as a second edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility.
Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followedby a step-by-step explanation of the programming used. Tables are used to show the relationship of functions and provide comments for each line of code so that you can easily apply the techniques to your own HTML5 projects.
About the Author
Jeanine Meyer is a Professor at Purchase College/SUNY and past Coordinator of the Mathematics/Computer Science Board of Study. Before Purchase, she taught at Pace University and worked at IBM Research and other parts of IBM and at other companies. She is the author of 4 books and co-author of 3 more on topics ranging from educational uses of multimedia, programming (two published by Apress), databases and number theory. She earned a PhD in computer science at the Courant Institute at New York University, an MA in mathematics at Columbia, and a SB (the college used the Latin form) in mathematics from the University of Chicago. She is a member of Phi Beta Kappa, Sigma Xi, Association of Women in Science, Association of Computing Machinery, and a featured reviewer for ACM Computing Reviews. Jeanine is trying but remains a beginner at Spanish and piano.
Dimensions (Overall): 10.0 Inches (H) x 7.0 Inches (W) x .91 Inches (D)
Weight: 1.7 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 425
Genre: Computers + Internet
Sub-Genre: Web
Publisher: Apress
Theme: Web Programming
Format: Paperback
Author: Jeanine Meyer
Language: English
Street Date: August 22, 2018
TCIN: 1008781534
UPC: 9781484238639
Item Number (DPCI): 247-23-7350
Origin: Made in the USA or Imported
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Shipping details
Estimated ship dimensions: 0.91 inches length x 7 inches width x 10 inches height
Estimated ship weight: 1.7 pounds
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