World of Warcraft and Philosophy - (Popular Culture and Philosophy) by Luke Cuddy & John Nordlinger (Paperback)
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Target Online store #3991
About this item
Highlights
- Recognized by the Guinness Book of World Records as the most popular MMORPG (massively multiplayer online role-playing game) in videogame history, World of Warcraft is everywhere -- from episodes of South Park and The Simpsons, to online series like Watch the Guild, accolades and awards from game critics, and prime-time commercials with Mr. T. Inevitably, such a cultural phenomenon triggers deeper questions.
- Author(s): Luke Cuddy & John Nordlinger
- 288 Pages
- Philosophy, Criticism
- Series Name: Popular Culture and Philosophy
Description
About the Book
Recognized by the "Guinness Book of World Records" as the most popular MMORPG (massively multiplayer online role-playing game) in videogame history, "World of Warcraft" is everywhere -- from episodes of "South Park" and "The Simpsons, " to online series like "Watch the Guild, " accolades and awards from game critics, and prime-time commercials with Mr. T. Inevitably, such a cultural phenomenon triggers deeper questions. When does an assumed identity become real? Does the Corrupted Blood epidemic warn us of future public health catastrophes? What are the dangers when real life is invaded by events in the game? What can our own world learn from Azeroth's blend of primitivism and high-tech? In these lively essays, a specially commissioned guild of philosophers, including Yara Mitsuishi, Monica Evans, Tim Christopher, and Anna Janssen, tackles these and other complex questions arising from "WoW."Book Synopsis
Recognized by the Guinness Book of World Records as the most popular MMORPG (massively multiplayer online role-playing game) in videogame history, World of Warcraft is everywhere -- from episodes of South Park and The Simpsons, to online series like Watch the Guild, accolades and awards from game critics, and prime-time commercials with Mr. T. Inevitably, such a cultural phenomenon triggers deeper questions. When does an assumed identity become real? Does the Corrupted Blood epidemic warn us of future public health catastrophes? What are the dangers when real life is invaded by events in the game? What can our own world learn from Azeroth's blend of primitivism and high-tech? In these lively essays, a specially commissioned guild of philosophers, including Yara Mitsuishi, Monica Evans, Tim Christopher, and Anna Janssen, tackles these and other complex questions arising from WoW.Dimensions (Overall): 9.06 Inches (H) x 6.5 Inches (W) x .56 Inches (D)
Weight: .78 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 288
Genre: Philosophy
Sub-Genre: Criticism
Series Title: Popular Culture and Philosophy
Publisher: Open Court
Format: Paperback
Author: Luke Cuddy & John Nordlinger
Language: English
Street Date: October 27, 2009
TCIN: 1006476965
UPC: 9780812696738
Item Number (DPCI): 247-38-0759
Origin: Made in the USA or Imported
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Shipping details
Estimated ship dimensions: 0.56 inches length x 6.5 inches width x 9.06 inches height
Estimated ship weight: 0.78 pounds
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