About this item
Highlights
- Blender is a powerful and free 3D graphics tool used by artists and designers worldwide.
- About the Author: Ben Simonds (http: //bensimonds.com/) is a professional 3D artist and co-director of Gecko Animation Ltd., a post-production and computer animation company based in London.
- 288 Pages
- Computers + Internet, Desktop Applications
Description
Book Synopsis
Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece.
For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You'll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you'll master the Blender interface and learn how to create and refine your own models.
You'll also learn how to:
- Work with reference and concept art in Blender and GIMP to make starting projects easier
- Block in models with simple geometry and build up more complex forms
- Use Blender's powerful sculpting brushes to create detailed organic models
- Paint textures with Blender and GIMP and map them onto your 3D artwork
- Light, render, and composite your models to create striking images
Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces.
DVD includes files for each project in the book, as well as extra textures, brushes, and other resources.
Covers Blender 2.6x
Review Quotes
"Each topic is clearly explained, and the projects used to help build practical experience are varied and complement each other well. . . . Ben Simonds has a strong grasp of his subject, and his relaxed approach makes this one of the better training resources for any new Blender artist."
--Rob Redman, 3D World Magazine (Read More)
"Ben puts Blender's various features and facilities into context by applying them to three distinct projects. These each take the reader through various facets of Blender's capabilities in such a way that they remain interesting, creative and above-all-else, memorable. . . . One of the best books on Blender you can buy."
--Graham Morrison, Linux Format
"A must-have for anyone who uses or even plans to use the Blender graphics tool. It is a learn-by-doing guidebook that takes all the frustration and guessing out of the Blender equation."
--Jack Germain, LinuxInsider (Read More)
"Without a doubt, there's a ton of value in this book. No matter your current skill level, you will stand to learn a wealth of new tricks and techniques."
--Jonathan Williamson, CG Cookie (Read More)
"I'm confident that this book will be tremendously useful for the newbies and even for some advanced users."
--Jonathan Acosta, Blend Swap (Read More)
"Each of three projects are different enough from each other that they teach Blender project creation from different perspectives show casing different areas of Blender."
--Terry Wallwork, Adventures in Blender (Read More)
"This colorful book is brimming with brilliant imagery, examples of what is actually possible with this amazing software if you use your talents and stick with it."
--CGSociety (Read More)
"The three sample projects are of the quality that makes beginners want to invest the time it takes to really master the craft . . . . I'd highly recommend Blender Master Class to anybody who wants to start learning about creating static 3D art with Blender."
--Dave Rankin, About.com Open Source (Read More)
About the Author
Ben Simonds (http: //bensimonds.com/) is a professional 3D artist and co-director of Gecko Animation Ltd., a post-production and computer animation company based in London.