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Multimedia Technologies: Designs, Tools and Applications - by  Kyle Baldwin (Hardcover) - 1 of 1

Multimedia Technologies: Designs, Tools and Applications - by Kyle Baldwin (Hardcover)

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About this item

Highlights

  • Any content, which integrates different content forms such as audio, animations, interactive content, images and video to convey a message is known as multimedia.
  • Author(s): Kyle Baldwin
  • 199 Pages
  • Computers + Internet, Interactive & Multimedia

Description



About the Book



Any content, which integrates different content forms such as audio, animations, interactive content, images and video to convey a message is known as multimedia. It can be displayed, recorded, played and accessed by devices or tools like mobile phones, tablets, computers, televisions, etc. The two broad categories of multimedia technology are linear and non-linear. Linear multimedia technologies refer to the content progression without viewer navigational control whereas non-linear multimedia employs interactivity to control progression, like in video games. The usage of multimedia technology is constantly growing. It is used in advertising, journalism, designing video games, animations like VFX, computer-based education, etc. It is also used in technical fields like mathematical and scientific research, medicine and engineering. This book traces the progress in the field of multimedia technology and highlights some of its key designs and tools. Such selected concepts that redefine this vast subject have been presented herein. Those with an interest in multimedia technology and its applications would find this book helpful.



Book Synopsis



Any content, which integrates different content forms such as audio, animations, interactive content, images and video to convey a message is known as multimedia. It can be displayed, recorded, played and accessed by devices or tools like mobile phones, tablets, computers, televisions, etc. The two broad categories of multimedia technology are linear and non-linear. Linear multimedia technologies refer to the content progression without viewer navigational control whereas non-linear multimedia employs interactivity to control progression, like in video games. The usage of multimedia technology is constantly growing. It is used in advertising, journalism, designing video games, animations like VFX, computer-based education, etc. It is also used in technical fields like mathematical and scientific research, medicine and engineering. This book traces the progress in the field of multimedia technology and highlights some of its key designs and tools. Such selected concepts that redefine this vast subject have been presented herein. Those with an interest in multimedia technology and its applications would find this book helpful.
Dimensions (Overall): 10.88 Inches (H) x 8.0 Inches (W) x .5 Inches (D)
Weight: 1.55 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 199
Genre: Computers + Internet
Sub-Genre: Interactive & Multimedia
Publisher: Willford Press
Format: Hardcover
Author: Kyle Baldwin
Language: English
Street Date: June 5, 2019
TCIN: 1004855408
UPC: 9781682856871
Item Number (DPCI): 247-01-2297
Origin: Made in the USA or Imported
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Estimated ship dimensions: 0.5 inches length x 8 inches width x 10.88 inches height
Estimated ship weight: 1.55 pounds
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Q: What fields utilize multimedia technology according to the book?

submitted by AI Shopping Assistant - 1 month ago
  • A: Multimedia technology is used in advertising, journalism, video game design, education, and technical fields like medicine and engineering.

    submitted byAI Shopping Assistant - 1 month ago
    Ai generated

Q: What are the two categories of multimedia technology?

submitted by AI Shopping Assistant - 1 month ago
  • A: The two categories are linear multimedia, without viewer control, and non-linear multimedia, which allows for interactivity.

    submitted byAI Shopping Assistant - 1 month ago
    Ai generated

Q: Who is the author of this book?

submitted by AI Shopping Assistant - 1 month ago
  • A: The book is authored by Kyle Baldwin, who specializes in multimedia technology.

    submitted byAI Shopping Assistant - 1 month ago
    Ai generated

Q: What type of content does multimedia include?

submitted by AI Shopping Assistant - 1 month ago
  • A: Multimedia includes content forms like audio, animations, images, video, and interactive content to convey messages.

    submitted byAI Shopping Assistant - 1 month ago
    Ai generated

Q: What is the main focus of the book?

submitted by AI Shopping Assistant - 1 month ago
  • A: The book focuses on multimedia technology, including its integration, designs, tools, and applications across various fields.

    submitted byAI Shopping Assistant - 1 month ago
    Ai generated

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