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Playing the Field - by  Sascha Pöhlmann (Paperback) - 1 of 1

Playing the Field - by Sascha Pöhlmann (Paperback)

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About this item

Highlights

  • American Studies has only gradually turned its attention to video games in the twenty-first century, even though the medium has grown into a cultural industry that is arguably the most important force in American and global popular culture today.
  • About the Author: Sascha Pöhlmann, University of Konstanz
  • 296 Pages
  • History, Study & Teaching

Description



About the Book



In eighteen essays that cover a broad range of perspectives and examples, this collection asks what the field of American Studies, with its highly diverse toolbox of theoretical and practical approaches, may bring to the analysis of video games, and



Book Synopsis



American Studies has only gradually turned its attention to video games in the twenty-first century, even though the medium has grown into a cultural industry that is arguably the most important force in American and global popular culture today. There is an urgent need for a substantial theoretical reflection on how the field and its object of study relate to each other. This anthology, the first of its kind, seeks to address this need by asking a dialectic question: first, how may American Studies apply its highly diverse theoretical and methodological tools to the analysis of video games, and second, how are these theories and methods in turn affected by the games? The eighteen essays offer exemplary approaches to video games from the perspective of American cultural and historical studies as they consider a broad variety of topics: the US-American games industry, Puritan rhetoric, cultural geography, mobility and race, urbanity and space, digital sports, ludic textuality, survival horror and the eighteenth-century novel, gamer culture and neoliberalism, terrorism and agency, algorithm culture, glitches, theme parks, historical guilt, visual art, sonic meaning-making, and nonverbal gameplay.



About the Author



Sascha Pöhlmann, University of Konstanz
Dimensions (Overall): 9.21 Inches (H) x 6.14 Inches (W) x .67 Inches (D)
Weight: 1.01 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 296
Genre: History
Sub-Genre: Study & Teaching
Publisher: De Gruyter Oldenbourg
Format: Paperback
Author: Sascha Pöhlmann
Language: English
Street Date: September 20, 2021
TCIN: 1011120643
UPC: 9783110754629
Item Number (DPCI): 247-43-4962
Origin: Made in the USA or Imported
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Shipping details

Estimated ship dimensions: 0.67 inches length x 6.14 inches width x 9.21 inches height
Estimated ship weight: 1.01 pounds
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Q: What themes does this book explore regarding video games?

submitted by AI Shopping Assistant - 2 months ago
  • A: The book explores themes such as cultural geography, race, gamer culture, and the impact of neoliberalism on video games.

    submitted byAI Shopping Assistant - 2 months ago
    Ai generated

Q: What age group is this book recommended for?

submitted by AI Shopping Assistant - 2 months ago
  • A: The book is recommended for individuals aged 22 years and up.

    submitted byAI Shopping Assistant - 2 months ago
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Q: What is the primary focus of the anthology?

submitted by AI Shopping Assistant - 2 months ago
  • A: The anthology focuses on analyzing how American Studies can intersect with video game studies.

    submitted byAI Shopping Assistant - 2 months ago
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Q: What type of format is this book published in?

submitted by AI Shopping Assistant - 2 months ago
  • A: The book is published in paperback format.

    submitted byAI Shopping Assistant - 2 months ago
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Q: Who is the author of this book?

submitted by AI Shopping Assistant - 2 months ago
  • A: The author is Sascha Phlmann, affiliated with the University of Konstanz.

    submitted byAI Shopping Assistant - 2 months ago
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