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Understanding Game Application Development - by  Vincent Maverick S Durano (Paperback) - 1 of 1

Understanding Game Application Development - by Vincent Maverick S Durano (Paperback)

$32.99

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About this item

Highlights

  • Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book.
  • About the Author: Vincent works as a senior software engineer in a research and development company, focusing mainly on web and mobile technologies.
  • 269 Pages
  • Computers + Internet, Programming

Description



Book Synopsis



Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book. In it you will build a cross-platform mobile application that targets both iOS and Android, connect your app with your database using Entity Framework, and implement real-time syncing functionality using SignalR.
Understanding Game Application Development starts by giving you an overview of the development tools, an installation guide, and a list of prerequisites. You will learn how to manage application flow, create your workspace, and set up your database. Next, you will see how to access data for handling CRUD operations and define the necessary API endpoints. Further, you will build a mobile application with Xamarin.Forms, both in iOS and in Android.
You will also understand the deployment and testing process as well as how to build a real-time leader boardusing ASP.NET MVC and SignalR. Finally, you will understand how to publish your source code on GitHub from Visual Studio 2017.

What You Will Learn

  • Understand the basic concept and fundamentals of the technologies used for building the applications
  • Set up your development environment
  • Create a SQL database from scratch
  • Implement a data access layer
  • Define REST service endpoints using the Web API
  • Deploy, test, and debug iOS and Android applications
  • Push your source code to GitHub
Who This Book Is For
.NET developers who want to jump on mobile application development with Xamarin and learn with practical examples.



From the Back Cover



Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book. In it you will build a cross-platform mobile application that targets both iOS and Android, connect your app with your database using Entity Framework, and implement real-time syncing functionality using SignalR.
Understanding Game Application Development starts by giving you an overview of the development tools, an installation guide, and a list of prerequisites. You will learn how to manage application flow, create your workspace, and set up your database. Next, you will see how to access data for handling CRUD operations and define the necessary API endpoints. Further, you will build a mobile application with Xamarin.Forms, both in iOS and in Android.
You will also understand the deployment and testing process as well as how to build a real-time leaderboard using ASP.NET MVC and SignalR. Finally, you will understand how to publish your source code on GitHub from Visual Studio 2017.
You will:
  • Understand the basic concept and fundamentals of the technologies used for building the applications
  • Set up your development environment
  • Create a SQL database from scratch
  • Implement a data access layer
  • Define REST service endpoints using the Web API
  • Deploy, test, and debug iOS and Android applications
  • Push your source code to GitHub



About the Author



Vincent works as a senior software engineer in a research and development company, focusing mainly on web and mobile technologies. He is a nine-time Microsoft MVP, three-time C# Corner MVP, CodeProject MVP, Microsoft Influencer, DZone MVB and a regular contributor at CodeProject, CsharpCorner, Microsoft TechNet Wiki, AspSnippets and Xamarin. He also contributes at the official Microsoft ASP.NET community site where he became one of the all-time top answerers with All-Star recognition level (the highest attainable level).

He authored a few e-books for C# Corner: GridView Control Pocket Guide, ASP.NET MVC 5: A Beginner's Guide and is now working on a new book entitled ASP.NET Core 2: A Beginner's Guide.

He runs a blog at http: //vmsdurano.com, created a few open-source projects that are hosted on Codeplex and GitHub. He also developed VMD.RESTApiResponseWrapper.Core and VMD.RESTApiResponseWrapper.Net NuGet packages.

Dimensions (Overall): 9.21 Inches (H) x 6.14 Inches (W) x .6 Inches (D)
Weight: .9 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 269
Genre: Computers + Internet
Sub-Genre: Programming
Publisher: Apress
Theme: Games
Format: Paperback
Author: Vincent Maverick S Durano
Language: English
Street Date: December 13, 2018
TCIN: 1011989405
UPC: 9781484242636
Item Number (DPCI): 247-16-3235
Origin: Made in the USA or Imported
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Shipping details

Estimated ship dimensions: 0.6 inches length x 6.14 inches width x 9.21 inches height
Estimated ship weight: 0.9 pounds
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Q: What is the target audience for this book?

submitted by AI Shopping Assistant - 2 days ago
  • A: This book is aimed at .NET developers interested in mobile application development using practical examples.

    submitted byAI Shopping Assistant - 2 days ago
    Ai generated

Q: What technologies are covered in this book for game development?

submitted by AI Shopping Assistant - 2 days ago
  • A: The book covers Xamarin.Forms, ASP.NET, Web API, and SignalR for building mobile game applications.

    submitted byAI Shopping Assistant - 2 days ago
    Ai generated

Q: Does the book include real-time functionality implementation?

submitted by AI Shopping Assistant - 2 days ago
  • A: Yes, it includes guidance on implementing real-time syncing functionality using SignalR.

    submitted byAI Shopping Assistant - 2 days ago
    Ai generated

Q: What is the author's background in software development?

submitted by AI Shopping Assistant - 2 days ago
  • A: The author is a senior software engineer with extensive experience in web and mobile technologies.

    submitted byAI Shopping Assistant - 2 days ago
    Ai generated

Q: What will I learn about database management in this book?

submitted by AI Shopping Assistant - 2 days ago
  • A: You will learn to create a SQL database, implement a data access layer, and handle CRUD operations.

    submitted byAI Shopping Assistant - 2 days ago
    Ai generated

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