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Beginning Android 4 Games Development - by  Mario Zechner & Robert Green (Paperback) - 1 of 1

Beginning Android 4 Games Development - by Mario Zechner & Robert Green (Paperback)

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About this item

Highlights

  • Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers.
  • About the Author: Mario Zechner runs Badlogic Games, a game development shop focused on Android.
  • 696 Pages
  • Computers + Internet, Computer Science

Description



Book Synopsis



Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.

The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project.

The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:

  • The fundamentals of Android game development targeting Android 1.5-4.0+ devices
  • The Android platform basics to apply those fundamentals in the context of making a game
  • The design of 2D and 3D games and their successful implementation on the Android platform



About the Author



Mario Zechner runs Badlogic Games, a game development shop focused on Android.
Dimensions (Overall): 9.25 Inches (H) x 7.5 Inches (W) x 1.39 Inches (D)
Weight: 2.59 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 696
Genre: Computers + Internet
Sub-Genre: Computer Science
Publisher: Apress
Format: Paperback
Author: Mario Zechner & Robert Green
Language: English
Street Date: December 21, 2011
TCIN: 85040979
UPC: 9781430239871
Item Number (DPCI): 247-41-8355
Origin: Made in the USA or Imported
If the item details aren’t accurate or complete, we want to know about it.

Shipping details

Estimated ship dimensions: 1.39 inches length x 7.5 inches width x 9.25 inches height
Estimated ship weight: 2.59 pounds
We regret that this item cannot be shipped to PO Boxes.
This item cannot be shipped to the following locations: American Samoa (see also separate entry under AS), Guam (see also separate entry under GU), Northern Mariana Islands, Puerto Rico (see also separate entry under PR), United States Minor Outlying Islands, Virgin Islands, U.S., APO/FPO, Alaska, Hawaii

Return details

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Q: What foundational topics does the book cover for game development?

submitted by AI Shopping Assistant - 17 days ago
  • A: The book covers game design fundamentals and programming basics essential for creating Android games.

    submitted byAI Shopping Assistant - 17 days ago
    Ai generated

Q: What age group is the book suggested for?

submitted by AI Shopping Assistant - 17 days ago
  • A: The book is suggested for individuals aged 22 years and up.

    submitted byAI Shopping Assistant - 17 days ago
    Ai generated

Q: What types of games does the book help you develop?

submitted by AI Shopping Assistant - 17 days ago
  • A: It guides you through creating both 2D and 3D games for the Android platform.

    submitted byAI Shopping Assistant - 17 days ago
    Ai generated

Q: Who is the author of the book?

submitted by AI Shopping Assistant - 17 days ago
  • A: The author is Mario Zechner, who runs Badlogic Games, a game development company.

    submitted byAI Shopping Assistant - 17 days ago
    Ai generated

Q: How many pages does the book contain?

submitted by AI Shopping Assistant - 17 days ago
  • A: The book contains a total of 696 pages filled with comprehensive content on Android game development.

    submitted byAI Shopping Assistant - 17 days ago
    Ai generated

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