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296 results
for “ai techniques for game programming”
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Beginning Game AI with Unity - by Sebastiano M Cossu (Paperback)
Apress
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$54.99
Beginning Python 3 with Grok 2 - (MLI Generative AI) by Oswald Campesato (Paperback)
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Swift Game Programming for Absolute Beginners - by Arjan Egges (Paperback)
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Mathematics for Computer Graphics and Game Programming - by D P Kothari & G Awari & D Shrimankar & A Bhende (Paperback)
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Introduction to 3D Game Programming with DirectX 11 - by Frank Luna (Mixed Media Product)
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Integration of AI and or Techniques in Constraint Programming for Combinatorial Optimization Problems - by J Christopher Beck & Barbara Smith
Springer
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Integration of AI and OR Techniques in Constraint Programming for Combinatorial Optimization Problems - (Paperback)
Springer
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Integration of AI and OR Techniques in Constraint Programming for Combinatorial Optimization Problems - by Tobias Achterberg & J Christopher Beck
Springer
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Intro to Game Programming Using DirectX 12 - (Paperback)
de Gruyter
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Understanding Game Application Development - by Vincent Maverick S Durano (Paperback)
Apress
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Cybersecurity Threats and Attacks in the Gaming Industry - (Apress Pocket Guides) by Massimo Nardone (Paperback)
Apress
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Tourism AI Programs Conceptual - by Coallier (Paperback)
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AI Control Room Programs Conceptual - by Coallier (Paperback)
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Introducing JavaScript Game Development - by Graeme Stuart (Paperback)
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The Business of Android Apps Development - by Mark Rollins (Paperback)
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First-Chance Exception - by Raymond Arifianto (Paperback)
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Game Testing - 3rd Edition by Charles P Schultz & Robert Bryant (Paperback)
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AI and Microservices - by Dileep Kumar Pandiya & Nilesh Charankar (Paperback)
Apress
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Building XNA 2.0 Games - by John Sedlak & James Silva (Paperback)
Apress
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Mastering Unity Game Development with C# - by Mohamed Essam (Paperback)
Packt Publishing
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Mobile Game Development with Unity - by Jon Manning & Paris Buttfield-Addison (Paperback)
O'Reilly Media
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The Agentic AI Revolution - by Will Hawkins & Nancie Calder (Paperback)
Apress
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Gamechanger AI - by Klaus Henning (Paperback)
Springer
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Playing Smart - by Julian Togelius (Paperback)
MIT Press
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